Tuesday, 22 May 2012

The Future is Here

Whats new in Flash Pro CS6?

Finally Adobe CS6 is out… There are so many new features in the Adobe package.  I would like to go into a few new features that Flash Professional has to offer.  Honestly I have to say that some of the new features mentioned in various sites I find myself saying, “Sorry, what?”, so I hope this all makes sense.
Flash Professional features new support for generating sprite sheets for improved game development, it has the ability to deliver apps with a pre-packaged Adobe AIR captive runtime for a better user experience.  It also has a capability to export as HTML5, which means you can export animations, images and sounds, both from the stage and from the library, into clean JavaScript format. There is a new mobile simulator that lets you emulate tilting and rotating a phone (affecting the accelerometer and the screen orientation), as well as touch gestures like pinch-to-zoom.  Without going into detail Flash Professional also has come out with new debugging features.  From my research I have found that most of the new features are focused on mobile and HTML5 development except for the integration with Starling and the Stage3D library for 2D assets. 

All sounds so interesting, so now I am going to do some more research on what else Adobe CS6 has to offer.

Monday, 21 May 2012

More on Flash...

As a second year student we are learning ActionScript.  ActionScript is a language that is used inside the Flash software.  We are focusing more on the coding side, which has opened up a lot more doors.  Last year we were limited to design and and basic code snippets that Flash provides but this year we have really seen Flash come alive.  Our assignment we are currently busy with is a search game.  The DTP students designed the game as part of their assignment, and for our assignments we were given those games to make functional. 

We have just scratched the surface in terms of learning ActionScript and I am excited to learn more about Flash/ActionScript.